Sir Septimus

A sellsword and former knight, degraded by the wars.

Description:

(200 pts)
ATTS

ST 12 20
DX 12 40
IQ 11 20
HT 12 20

HP 12
Will 11
PER 11
FP 12

Thrust damage: 1d6
Swing damage: 2d6

BS 6
BM 6
Dodge 10
Block 11
Parry 11 (w/broadsword)

Burden subtracts 2 from Dodge.
Medium Shield adds 2 to all active defenses.

ADVS

Status 2 10
Wealth (comfortable x2 starting for TL6) 10
Enhanced Time Sense (lightning reflexes) 45
Unfazeable 15
Hard-to-Kill:2 4

DIS

Code of Honor (chivalry) [-15]
Vow (never refuse request for aid) [-15]

Skills

Broadsword (A) 14 8
Spear (A) 14 8
Mule-Handling (A) 12 2
Shield (A) 14 4
Leadership (A) 11 2
Tactics (H) 11 4
Armoury (firearms) (A) 10 1
Armoury (melee weapons) (A) 10 1
Heraldry (A) 10 1
fast-draw: pistol 2
Guns: pistol 14 4
Guns: anti-tank rifle 14 4
Guns: Rifle 14 4
NBC 11 (1)

Mauser c.96 “Broomhandle” (7.63×25mm Mauser) Dam 2d+1 pi- Acc2 Range 140/1800 Wt/aWt2.8/0.3 RoF 3 Shots 10(3) St 10 Bulk -2 Rcl 2 Cost $40 (pistol skill)

Kokura 97 Shiki Dam 6dx3(2) pi++ Acc 6 Range 1400/6000 Wt/aWt 114/11 RoF 6 Shots 7+1(3) St 12B† Bulk -8 Rcl 5 Cost $375 (anti-tank rifle skill)

Elephant Gun

Bio:

-AS, read and delete at your leisure. -NB

Enhanced time sense bestows the following benefits:

Combat reflexes:
+1 all active defense rolls (noted on character sheet)
+1 all fast-draw
+2 all fright checks
+6 to wake up or recover from mental stun
+1 initiative to avoid surprise attack (entire team benefits)
+2 if you are leading the team as above

Additionally:

You act first in combat, irrespective of Basic Speed.
You can perceive subliminal information as normal.
You are allowed to react thoughtfully to stimuli instantly. There are possible role-play advantages.
If wearing gauntlets (or possessing DR2 hands or better), you can parry bullets at -5. Hot damn! Only if you also have Parry Missile Weapon skill, sorry!

Gear ($20k starting)
Broomhandle Mauser ($40)
Kokura 97 Shiki ($375)
Greathelm (DR7)
Gauntlets (DR4)
Heavy Plate Legs/Arms (DR7)
Heavy Steel Corselet (DR7)
Medium Shield (DB2, DR7)
Sollerets (rubber traction) DR4 $150 7 lbs.
Cook pot, rope, hatchet, etc. $50, 20 lbs.
Personal basics: utensils, tinderbox, towel, etc., $5, 1 lbs.
First aid kit, $50, 2 lbs.
Tent, $150, 30 lbs. Sleeps 4.
Long spear, thr+3 imp, reach 2-3, $60, 5 lbs., ST 10 (two hands)
Enchanted Broadsword (AKA Occam’s Razorfang) dam+1 (factored in) , sw+2 cut or th+2 crush, reach 1, $5500, 3 lbs., ST 10
3 large mules (the supply train), 3 sets of saddlebags for provisions
$500 worth of lubricants and spare parts for Sir Paleonyx
$500 worth of ammunition
Gas Mask ($70?) $100 per Basic, but might be 2nd hand discount.
$400 worth of rations and desiderata
Travel library: Heraclitus’ Fragments, Hakagure, von Clausewitz, Pascal’s Pensees, St. Augustine’s Confessions, all mint, and a suspiciously well-thumbed copy of Boccaccio’s Decameron.

Sir Septimus

To Schlep up a Ziggurat ardentspork