Melee Weapons

Mundane Hand Weapons

Category:
weapon (melee)
Description:

cut=cutting damage
crush=crushing damage
imp=impaling damage
sw=swing damage
thr=thrust damage

Axe, sw+2 cut, reach 1, $50, 4 lbs., ST 11
Mace, sw+3 crush, reach 1, $50, 5 lbs., ST 12
Broadsword, sw+1 cut or th+1 crush, reach 1, $500, 3 lbs., ST 10
Knife, sw-3 cut or thr-1 imp, reach 1 or C, $30, .5 lbs., ST 5, parries at -1
Lance, thr+3 imp, reach 4, $60, 6 lbs., ST 12
Rapier, thr+1 imp, reach 1-2, $500, 2.75 lbs., ST 9, bonus to parry, TL4
Short sword, sw cut or thr imp, reach 1, $400, 2 lbs, ST 8
Long spear, thr+3 imp, reach 2-3, $60, 5 lbs., ST 10 (two hands)
Maul, sw+4 crush, reach 1-2, $80, 12 lbs., ST 13
Great axe, sw+3 cut, reach 1-2, $100, 8 lbs, ST 12
Warhammer, sw+3 imp, reach 1-2, $100, 7 lbs, ST 12, (can get stuck like a pick)
Greatsword, sw+3 cut or thr+2 crush, reach 1-2, $800, 7 lbs., ST 12

All except Rapier are TL3 or below.

Bio:

Melee Weapons

To Schlep up a Ziggurat Neko_Bijin